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Post by Phoenix Cave loop on Oct 15, 2009 4:12:56 GMT -5
At one point the lback screen loop happens again in Phoenix Cave, at the point after the rhythmic puzzles and the dissapearing bridge, when the two teams meet again to open the gateway standing on the two switches opposite one another and they split their ways again, exploring the dark unlit rooms with crystals that need to unblocked for team A to advance. When you switch between parties at that point, the screen goes back and does not fade in
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Post by DJC on Oct 15, 2009 12:29:51 GMT -5
At one point the lback screen loop happens again in Phoenix Cave, at the point after the rhythmic puzzles and the dissapearing bridge, when the two teams meet again to open the gateway standing on the two switches opposite one another and they split their ways again, exploring the dark unlit rooms with crystals that need to unblocked for team A to advance. When you switch between parties at that point, the screen goes back and does not fade in If the screen goes black and does not fade in again then yes that is a bug. I think I know what room you're talking about and I'll take a look at it when I get a chance. If the game isn't getting stuck in an infinite loop you may be able to access the menu (though you cannot see it), move the cursor, load one of the game systems, then exit it, and maybe that will restore the lighting. There's also a switch one party can step on to illuminate that large dark room, but I think they have to remain standing on it.
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Post by phoenix cave loop on Oct 15, 2009 15:09:39 GMT -5
I think I know which swich- but it has no effect when I step on it and consequently when switching to another party the screen is totally black and you don;t see a thing but you do hear that the game is on because you can move them and step of the swotch, in which you case you hear the sound of another device locking.
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Post by Phoenix on Oct 21, 2009 9:41:33 GMT -5
it finally worked- once i exited the game a couple of times.Plu I switched between parties in a different place. I switched parties in a room that was still LIT so it was ok. It was only when both parties where in the dark room that things would go totally black when switching between the,. A similar thing happens - it continues to do so since 3.13- that if you accidentally do something like click on a map it may make the option of switching parties disappear. It usually does work to exit the game a few times, though. I had to restart the dungon only once for this to not repeat.
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Post by DJC on Oct 23, 2009 11:03:32 GMT -5
it finally worked- once i exited the game a couple of times.Plu I switched between parties in a different place. I switched parties in a room that was still LIT so it was ok. It was only when both parties where in the dark room that things would go totally black when switching between the,. A similar thing happens - it continues to do so since 3.13- that if you accidentally do something like click on a map it may make the option of switching parties disappear. It usually does work to exit the game a few times, though. I had to restart the dungon only once for this to not repeat. I still haven't got a chance to look at this, but I will when I have the time. I don't understand your last point. Are you saying that in the Phoenix Cave, if you bring up the menu and selection something like "MAP" then the "Change Party" option disappears? Does it reappear after closing and reopening the menu? Or is it completely gone until you exit the dungeon?
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Post by ljspence on Oct 26, 2009 9:59:21 GMT -5
I can confirm that I see the same thing happening. I get the black screen which never returns. The switch parties option does disappear when I choose the Map option in the black screen although the light for the scene comes back on. If I choose the skill shards option though, I see the switch parties option come back. In fact, if I do the switch parties, choose skill shards and exit from that, then I see the other party (if you want a work around).
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Post by DJC on Oct 27, 2009 20:56:05 GMT -5
I think when I did the new menu the "Switch parties" option required some special code since it's not a "regular" command. I'll have to take a closer look at the programming when I get a chance and so some testing. Unfortunately the picture limit and several other engine restrictions really hamper my ability to implement the menu like I wanted, but I should be able to correct this bug once I figure it out.
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