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Post by ljspence on Oct 23, 2009 15:45:58 GMT -5
This is so weird. In this version I'm seeing the same "double" demolish I started seeing the last time I played the old version. I know I've seen demolish work properly elsewhere in the code, so I'm not sure why I get this double death going on with the trap doors here.
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Post by DJC on Oct 23, 2009 17:14:39 GMT -5
This is so weird. In this version I'm seeing the same "double" demolish I started seeing the last time I played the old version. I know I've seen demolish work properly elsewhere in the code, so I'm not sure why I get this double death going on with the trap doors here. I guess I'll take another look at this in the new version. The Trap Doors use Demolish differently than other monsters. It's not a regular randomly selected attack; it's part of a set pattern with a trigger.
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