|
Post by aku on Dec 27, 2009 14:29:21 GMT -5
There's a minor skill shard bug with cycling through characters when Brad's in party. When at Brad's shard page the shift key freezes everything. Only F12 can help. However it cycles from Glen to Brad correctly. And btw thanks A LOT for implementing this feature (and all the other "time savers").
Also one thing I forgot to mention the last time, about the battle arena prizes shop. In older versions it used to display short description of each item (like "sword of cyrus the great" or whatever), but in 3.20 (and I guess 3.21 too) there was no such thing. The player had to buy the item to actually find out what it is. Could you restore this description maybe (providing there will be another patch at all)?
|
|
|
Post by DJC on Dec 28, 2009 15:02:41 GMT -5
Since I didn't have much variety in the way of saves I didn't get to test the new skill shard functions with all the different party combination you have in the game. I guess there's something wrong with the conditional branch for cycling FROM Brad's page to the next in line (which can be either Glen or Sammy depending on your location in the plot). If I do another bug fix patch, I'll make sure to address this.
I had to remove the descriptors from the Battle Arena prizes and the forges. The problem is it's too much work to update them every time I change an item. I know it'd be really helpful if you knew what you were getting before you spent the Battle Points (though you can always save before buying and reset if you don't like what the prize is after checking it out). If the TURBU game maker is ever finished, and I port Everlong to that, I would use the planned text and draw functions and could very easily implement and update these sorts of text displays in-game. This is the same reason the Character Book and Tactics NPC information is also out-dated.
|
|