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Post by servelat on Feb 2, 2010 9:53:21 GMT -5
I have very nice bug, althow i do not really know, why could it hapen. In battle, especially with bosses, that kind of spells, that can be cast more than 1 time per turn (e.g. overpower or speedburn) always target Glen (he is first in party formation, all party members - Glen/Meredith/Keen/Vixen). Nice thing is that they (!) don't cause any harm! Glen NEVER recieve damage from such spells even Plague's spell, which reduces time to death, target only him (even when he lies fallen ) and don't work at all ;D The counter never reduces by more then 1. Another spells or physical atacks cause normal damage (althow sometimes too little, but maybe because he's a bit overfed with sources ;D) Here's his equip and stats, if that can help Attachments:
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Post by servelat on Feb 2, 2010 10:42:26 GMT -5
noticed, that "Lifebane" spell always targets him too, but deals damage to him. Looks like equipment and skills doesn't matter. May it be because monster's atacks target none of party members, but all the animatons applies only to Glen (as 1st in party formation)
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Post by servelat on Feb 2, 2010 11:32:58 GMT -5
Save file here Attachments:
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Post by DJC on Feb 2, 2010 14:09:59 GMT -5
Thanks for the save file, that will probably be the most useful thing in figuring this bug out. What is probably happening is behind the scenes where you cannot see it, but the custom targeting system is failing. Either the algorithm is not choosing a valid target, or the variables it relies upon that store party and hero information are wrong. The fact that it's defaulting to Glen tells me it's failing to pick a random target and is falling back to a guaranteed method of picking one, but at the same time that method doesn't have the correct info to function properly.
Try reforming your party via Party Maker, both with the same formation and a different one where Glen is not the lead. That may fix your problem. I also have a suspicion that cycling your team with the 9 and 0 keys could be causing problems, but that's just a hunch. I haven't looked at the code yet so I'm just guessing. I'll let you know when I have a better idea of what's going. I'm assuming the special attacks have not functioned in this matter the entire time you've been playing and only started doing so recently. Is that correct?
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Post by servelat on Feb 2, 2010 15:09:42 GMT -5
Yes, i noticed that after i got an airship and completed most of the dungeons (i remember there were nothing like this that time). It could happen because of party cycling, as i used that to lead to Vixen, while visiting Aeon temples. I finished it some time ago, but this bug didn't appear exactly after that. I noticed that right after defeating Grand Dragon, but i can't say if it is connected <add> Tried party with all different characters. the bug remains. It is something global, i suppose. BTW, in the middle of the battle with Ultimate Weapon Glen suddenly stopped it looked like his speed became 0 (without any visible conditions) for some time, but then (after being hit by "cursed blade" or spell i don't remember, it hits all party members with lots of various conditions) he became normal again. It may be because i overloaded him with "fast" spells (strange thing, that after i hasted him to maximum, his speed became normal, and then he stopped, maybe after some UW spells)
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Post by unregistered user on Mar 9, 2010 7:26:44 GMT -5
Ain't sure if this is the same thing, but... Multicast skills/spells always target the first character, but end up hitting the second, even after he/she dies. If another multicast skill/spell is used, nothing happens until the dead character is revived.
Sure made Nex Cacumen easy though!
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Post by DJC on Mar 9, 2010 11:22:00 GMT -5
I definitely changed something in the last update that broke the targeting algorithm for the custom monster skills. I'll be sure to take an in-depth look at this issue when I start working on the next patch in a little more than a week.
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Post by unregistered user on Mar 17, 2010 2:25:24 GMT -5
I'm guessing the Grand Dragon fight messes the game up. It seems like most, if not all the multi-target skills exclusively target Drakeor. If he isn't in the party, then they fail to do anything.
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Post by DJC on Mar 17, 2010 11:56:04 GMT -5
I'm guessing the Grand Dragon fight messes the game up. It seems like most, if not all the multi-target skills exclusively target Drakeor. If he isn't in the party, then they fail to do anything. I don't know if it will crash the game, but certainly the fight could be very easy if the skills fail to target Drakeor and thus do no damage. In a couple days I'll start working on this and the other issues I've identified since the last update.
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