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Post by guest on Oct 3, 2009 9:22:56 GMT -5
And also I thought might be just good to know Laxius power 3 had some program that converted all midi to mp3 upon installation.
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Post by DJC on Oct 3, 2009 16:21:04 GMT -5
On return to northern outpost there was no automatic event even while not in story mode and they didn't release the gargoyles, only thing I could find is blue key. The auto event has to run on the top floor or else you won't get the red key and cannot continue. I just checked both the code and the execution in-game. As far as I can tell the auto event should and does trigger correctly. Can anyone else confirm this error? Do you have the save just before you entered here? The helm is a static graphic, it cannot change or disappear, it has to either be there or not, and it is. Maybe we're not talking about the same thing, I don't know. The helm is the small graphic with the wheel right in front of Cid. For this scene it does not glow since that would be distracting. That i the only difference any helm in the game has in this version. I think I put in some fixes to make this work correctly in Patch 006 should the player open the Skill Shard System, Party Maker, Map, or go to Purgatory and return. Let me know if this is not the case. I'm adding a message in Patch 007 to alert players they need to use the left and right arrows keys to change the background after selecting the option.
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Post by DJC on Oct 3, 2009 16:22:28 GMT -5
On top of white shrine after fight with Brad, Marrowit and Veneficus pass under seal instead over seal. I cannot do anything about this, it has to do with the layering of pictures above sprites at all times. All pictures will display over chipsets and tilesets no matter what, it is correct engine functionality. I know it looks a little strange, but that's the way it goes.
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Post by DJC on Oct 3, 2009 16:30:00 GMT -5
And also I thought might be just good to know Laxius power 3 had some program that converted all midi to mp3 upon installation. Never really heard of this before, and I don't really see the point. The only reason to convert a midi to an mp3 is because it sounds good on system A but bad on system B. So just record the midi playback on system A, encode it as an mp3, and then system B can hear it like system A, much nicer than it would sound for system B as a midi (though with a much larger file size). But you can't put it on system B and magically make it sound good like on system A just by turning it into an mp3. System B is limited by its hardware for midi playback, and the mp3 recorded will sound just like the bad midi on system B which is all it is capable of outputting. There's also another severe drawback of the mp3 format: it cannot loop correctly because the decoder/decompressor unloads and reloads when the track finishes. This creates a forced pause between replay, defeating the purpose of the midi loop. If this was not so I would have converted many more tracks in Everlong from midi to mp3 so they could nice for everyone regardless of their computer's midi capabilities. Listen to the Expirius boss battle track and you will eventually hear a spot of dead silence when the mp3 is restarting.
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Post by bettepike on Oct 20, 2009 17:33:51 GMT -5
:)i havestarted the game over twice but cannot find the woman in methus.maybe i keep missing where to find her.please help.i enjoy this game more than any other computer rpg.thanks keep up the good work. bette
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Post by DJC on Oct 20, 2009 19:33:18 GMT -5
:)i havestarted the game over twice but cannot find the woman in methus.maybe i keep missing where to find her.please help.i enjoy this game more than any other computer rpg.thanks keep up the good work. bette First you need to make sure you install the latest update patch. The link for that is right next to the main download on the website. Otherwise you won't be able to walk up the stairs leading to the graveyard. The stairs are directly north (up) once you enter the town from the world map, and I think there is also a flashing arrow pointing the direction.
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Post by bettepike on Oct 28, 2009 8:40:13 GMT -5
how do i install the patch.doesn't work.must be doing it wrong.
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Post by bettepike on Oct 28, 2009 16:14:13 GMT -5
When I go to Methus to find the woman there are no stairs anywhere. The patches installed, and I read everything I can find. Any Ideas? Thanks
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Post by DJC on Oct 30, 2009 11:02:30 GMT -5
When I go to Methus to find the woman there are no stairs anywhere. The patches installed, and I read everything I can find. Any Ideas? Thanks Even without the patch installed, as long as you're playing v3.20 the stairs are there. Without the patch they just are not passable. They do not look like "normal" stairs in the sense they are not made of stone but carved out of the hills. Go back to the town entrance. The stairs are within your view from there, creating a couple of steps up onto the hills at the top of the area. Just search the base of those hills and you'll find the path.
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Post by Bette on Oct 30, 2009 14:55:55 GMT -5
I rar the game file then I rar the game patch. I go up the file and select all, to select the game filesthen copy to the clip board. I click once on the game file and paste from the clip board it showed its extracting 70 files. It even shows that the patch is in the game file. then i rar the game file which encludes the patch. i see the stairs but it still wont let me up them. please help. thank you. sorry to be a pain, I really enjoy the game. thank you qagain for your patience.
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Post by DJC on Oct 30, 2009 22:53:50 GMT -5
I rar the game file then I rar the game patch. I go up the file and select all, to select the game filesthen copy to the clip board. I click once on the game file and paste from the clip board it showed its extracting 70 files. It even shows that the patch is in the game file. then i rar the game file which encludes the patch. i see the stairs but it still wont let me up them. please help. thank you. sorry to be a pain, I really enjoy the game. thank you qagain for your patience. If you found the stairs but cannot walk on them then the patch is not being applied correctly. First make sure you have the latest patch. Then I suggest you use a zip management program to make extracting easier, such as 7zip. Get it here: downloads.sourceforge.net/sevenzip/7z465.exeI recommend this since I'm assuming you're using the default Windows zip management and it's confusing you. Once you get that program installed (7zip), open the game patch archive with it. You may have to right click on the zip file and choose to "Open With" and then select 7zip. If you use 7zip then it will bring up a list of all the files. You need to press "control-a" to select all, then press the extract button. Choose the Everlong directory as the destination and hit OK. Using another new program may also be confusing. So if you want to stick with what you're currently doing, I'd recommend being a little more careful about where you're placing the files. Once you get the archive open and select all the files inside, you need to copy and paste them into the Everlong folder. You can't just click on the game file, that won't do anything, and there's no reason to "rar the game file" whatever that action details. You need to navigate on your hard drive to the Everlong folder, go inside it, then press "control-v" to paste. You will then be prompted to overwrite old files, and you need to confirm. If you don't get the overwrite warning, something is definitely wrong and you're either in the wrong place or didn't select all the files. The default location of the Everlong folder is: C:\Program Files\Everlong This could have changed depending on what you selected when you originally installed the game. You will know when you're inside the folder, there's thousands of files and a bunch of folders containing all the game's resources. Only if you change those files by overwriting them with the new ones inside the patch archive will anything change in-game.
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